[libXenon] SQL-Quake

I’ve been working on a full fledged port of SDL for LibXenon and its at a stage where its good enough be released.

the repository is located at

https://github.com/lantus/libSDLXenon

Currently the following features are implemented in SDL

- Graphics
- Audio (some audio formats are probably still buggy)
- Joysticks (all 4 are supported)
- Threads (hasn’t really been tested)

To compile up grab the latest source from the repository and use:

‘make -f Makefile.xenon install’ to build/install SDL in your environment

As a testbed, ive ported SDLQuake in parallel with libSDLXenon

SDLQuake libXenon repository is located at

https://github.com/lantus/sdlquake-libxenon

Download the source and use ‘make’ to build SDLQuake.

Binary is available at http://libxenon.org/index.php?topic=209.0

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About lantus360
Part-time homebrew coder on the Xbox 360. Was a fulltime homebrew coder on the Xbox 1

One Response to [libXenon] SQL-Quake

  1. Spadak says:

    Hi,

    Having port of SDL for Xbox 360, how far is it to get XBMC ported ?

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